
Soul Points give combat purpose, and you're rewarded for keeping up a combo with a Soul Points multiplier. With enough Soul Points you can enhance your character and learn new techniques thanks to a stylish board similar to the Sphere Grid in Final Fantasy X (Anybody?).

Not only is it super fun to collect things, but Soul Points act as your currency for purchasing character upgrades. They're green, they glow, and you don't even have to run around to pick them up - they come to you when you defeat an enemy or destroy an object in the environment. Yes, Soul Points are the sweet, sweet candy of Bleach: Soul Resurreccion. It's an engaging system and it facilitates the process of collecting Soul Points. You'll need to keep your guard up at the right times, dash away from danger, and even counter attacks when you have access to the ability. But beware, your enemies do fight back - especially at higher difficulty levels. It's not the most complex battle system out there, but Bleach: Soul Resurreccion gives you lots to do in the heat of combat. At the end of the basic combo, I launched my opponent up into the air, unleashed a few more basic attacks, and finished with a Super Move. With Ichigo I started by launching a few Spirit Attacks - which send arcs of energy tearing across the screen - and then transitioned into a basic combo. The subtleties of combat were clear to me after I spent a while experimenting with different techniques. Each character also has a bunch of special attacks that can be mixed into normal combos. This gives you an incentive to do more than just pummel the same button for hours.

With good timing, you can power up a normal combo. The combat initially looks easy because most basic combos can be executed by mashing the Square button. I had fun with Soul Resurreccion for plenty of reasons.
